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Keiji Inafune

Japan · Künstler · Geboren 1965 · Alter 61

Keiji Inafune wird in 18 Sprachen etwa 424 Mal am Tag gelesen.

Ein typischer Tag, 30 Tage bis 18. September 2026

Der mittlere Tag der gezählten Tage, damit eine Nachrichtenwoche ihn nicht verschieben kann. Die Linie darunter zeigt die letzten 60 Tage, ein Punkt pro Tag.

Stimmt etwas nicht?

Keiji Inafune (jap. 稲船 敬二, Inafune Keiji; * 8. Mai 1965) ist ein japanischer Spieleentwickler. Er arbeitete bei dem Capcom Production Studio 2 und gilt als Erschaffer der Mega-Man- sowie der Onimusha-Videospiel-Reihe.

Text aus Wikipedia, CC BY-SA 4.0

Stationen eines Lebens

2018“It's very severe, but very honest.”Eigene Worte15. Juli 2018WIRED, 2018-07-15

“Back in the day Japanese games were used to winning and were used to success. We celebrated all sorts of victories. However at some point these winners became losers.”Eigene Worte15. Juli 2018Eurogamer.net, 2018-07-15

“I want to end comments that Capcom games made in Europe aren't really Capcom games ...”Eigene Worte15. Juli 2018Prima Games, 2018-07-15

2017“Personally when I looked around [at] all the different games at the TGS floor, I said "Man, Japan is over. We're done. Our game industry is finished.”Eigene Worte11. August 2017Destructoid, 2017-08-11

2016“You know, I want to word this in a way to explain some of the issues that come with trying to make a game of this size on multiple platforms.”Eigene Worte21. Juni 2016Source:Patrick Klepek.Mighty No. 9’s Designer Says ‘I Own All The Problems That Came With This Game'.Kotaku. Retrieved 2016-06-21.

2007“I'm often called the father of Mega Man, but actually, his design was already created when I joined Capcom.”Eigene Worte23. September 2007GameSpot, 23 September 2007

1965Geboren8. Mai 1965

Fotos 1

In ihren eigenen Worten 7

,
Keiji Inafune
,
7 Aussagen, neueste zuerst
  1. I look around Tokyo Games Show, and everyone’s making awful games; Japan is at least five years behind.

    15. Juli 2018, Source:Tabuchi, Hiroko."To Regain Video Game Lead, Japan Looks to West". Retrieved 2018-07-15., Eigene Worte

  2. It's very severe, but very honest.

    15. Juli 2018, WIRED, 2018-07-15, Eigene Worte

  3. Back in the day Japanese games were used to winning and were used to success. We celebrated all sorts of victories. However at some point these winners became losers.

    15. Juli 2018, Eurogamer.net, 2018-07-15, Eigene Worte

Wikiquote, CC BY-SA 4.0

Zur Person

Land
Japan
Kategorie
Künstler
Art
Künstler
Status
lebend
Daten
Geboren 1965 · Alter 61

Fame.am misst Signale öffentlicher Sichtbarkeit. Es misst nicht den Wert eines Menschen, Talent, Moral oder Glaubwürdigkeit.